 |
Name |
Effect |
Pokémon |
| 1 |
Stench |
If this Pokémon is first on your belt, the chance of a wild encounter drops. |
4 |
| 2 |
Drizzle |
Rain Dance is in effect while this Pokémon is in battle. |
1 |
| 3 |
Speed Boost |
This Pokémon's Speed rises one level every turn. |
3 |
| 4 |
Battle Armor |
No moves will critically hit this Pokémon. |
6 |
| 5 |
Sturdy |
One-hit KO moves do not work on this Pokémon. |
22 |
| 6 |
Damp |
Neither this Pokémon nor the enemy can use Explosion or Selfdestruct. |
8 |
| 7 |
Limber |
This Pokémon cannot become Paralyzed. |
4 |
| 8 |
Sand Veil |
This Pokémon's Evasion rises one level during Sandstorm. |
11 |
| 9 |
Static |
Enemy Pokémon have a 30% chance of becoming Paralyzed every time they touch this Pokémon. |
12 |
| 10 |
Volt Absorb |
Damage from Electric moves instead heals up to 1/4 of this Pokémon's max HP. |
3 |
| 11 |
Water Absorb |
Damage from Water moves instead heals up to 1/4 of this Pokémon's max HP. |
10 |
| 12 |
Oblivious |
This Pokémon cannot become Attracted. |
16 |
| 13 |
Cloud Nine |
Weather does not affect this Pokémon. |
2 |
| 14 |
Compoundeyes |
This Pokémon's moves receive a 30% increase in Accuracy. |
4 |
| 15 |
Insomnia |
This Pokémon cannot become Asleep. |
10 |
| 16 |
Color Change |
This Pokémon's type changes to that of the last move that inflicted damage. |
1 |
| 17 |
Immunity |
This Pokémon cannot become Poisoned. |
2 |
| 18 |
Flash Fire |
When this Pokémon takes damage from a Fire move, it becomes immune to Fire moves and all its Fire moves do 50% more damage until it leaves battle. |
10 |
| 19 |
Shield Dust |
This Pokémon is immune to stat/status changes from damaging moves. |
5 |
| 20 |
Own Tempo |
This Pokémon cannot become Confused. |
11 |
| 21 |
Suction Cups |
This Pokémon cannot be switched with Roar or Whirlwind. |
3 |
| 22 |
Intimidate |
This Pokémon lowers the enemy's Attack one level when it enters battle. |
19 |
| 23 |
Shadow Tag |
Enemy Pokémon cannot run or be switched out. |
2 |
| 24 |
Rough Skin |
Enemy Pokémon receive 1/16 of the damage they did as recoil every time they touch this Pokémon. |
2 |
| 25 |
Wonder Guard |
This Pokémon can only be damaged by moves of types it is weak to. |
1 |
| 26 |
Levitate |
This Pokémon does not take damage from Ground moves. |
27 |
| 27 |
Effect Spore |
Enemy Pokémon have a 30% chance of becoming Paralyzed, Poisoned, or Asleep every time they touch this Pokémon. |
4 |
| 28 |
Synchronize |
When this Pokémon becomes Burned, Paralyzed, or Poisoned, the enemy does too. |
11 |
| 29 |
Clear Body |
This Pokémon's stats cannot be lowered. |
8 |
| 30 |
Natural Cure |
This Pokémon's status returns to normal when it leaves battle. |
13 |
| 31 |
Lightningrod |
This Pokémon takes damage from Electric moves aimed at its partner. |
7 |
| 32 |
Serene Grace |
The chance of a move's stat/status effect occuring is double for this Pokémon. |
8 |
| 33 |
Swift Swim |
This Pokémon's Speed doubles during Rain Dance. |
25 |
| 34 |
Chlorophyll |
This Pokémon's Speed doubles during Sunny Day. |
21 |
| 35 |
Illuminate |
If this Pokémon is first on your belt, the chance of a wild encounter rises. |
5 |
| 36 |
Trace |
This Pokémon copies the ability of the enemy when entering battle. |
5 |
| 37 |
Huge Power |
This Pokémon's Attack is doubled. |
3 |
| 38 |
Poison Point |
Enemy Pokémon have a 30% chance of becoming Poisoned every time they touch this Pokémon. |
11 |
| 39 |
Inner Focus |
This Pokémon will not Flinch. |
14 |
| 40 |
Magma Armor |
This Pokémon cannot become Frozen. |
3 |
| 41 |
Water Veil |
This Pokémon cannot become Burned. |
4 |
| 42 |
Magnet Pull |
Steel enemies cannot run or be switched out. |
5 |
| 43 |
Soundproof |
This Pokémon is immune to Growl, Grasswhistle, Hyper Voice, Heal Bell, Metal Sound, Perish Song, Roar, Screech, Sing, Snore, Supersonic, and Uproar. |
7 |
| 44 |
Rain Dish |
This Pokémon regains small amounts of HP every turn during Rain Dance. |
3 |
| 45 |
Sand Stream |
Sandstorm is in effect while this Pokémon is in battle. |
3 |
| 46 |
Pressure |
Opposing Pokémon must use 2 PP per move. |
23 |
| 47 |
Thick Fat |
Fire and Ice moves only do half damage against this Pokémon. |
16 |
| 48 |
Early Bird |
This Pokémon wakes up from Sleep in half as many turns, including Sleep from Rest. |
13 |
| 49 |
Flame Body |
Enemy Pokémon have a 30% chance of becoming Burned every time they touch this Pokémon. |
5 |
| 50 |
Run Away |
This Pokémon can always run from wild battles. |
15 |
| 51 |
Keen Eye |
This Pokémon cannot have its Accuracy lowered. |
18 |
| 52 |
Hyper Cutter |
This Pokémon cannot have its Attack lowered. |
9 |
| 53 |
Pickup |
After battle, this Pokémon will sometimes be holding an item if it was not already. |
9 |
| 54 |
Truant |
Whenever this Pokémon deals damage, it skips its next turn. |
2 |
| 55 |
Hustle |
This Pokémon's moves do 50% more damage but have 80% of their usual accuracy. |
6 |
| 56 |
Cute Charm |
Enemy Pokémon have a 30% chance of becoming Attracted every time they touch this Pokémon. |
9 |
| 57 |
Plus |
When this Pokémon's partner has Minus, its Special Attack increases by 50%. |
1 |
| 58 |
Minus |
When this Pokémon's partner has Plus, its Special Attack increases by 50%. |
1 |
| 59 |
Forecast |
This Pokémon's type changes to match the weather. |
1 |
| 60 |
Sticky Hold |
This Pokémon's item cannot be removed by enemy moves. |
6 |
| 61 |
Shed Skin |
Each turn, this Pokémon has a 1/3 chance of its status becoming normal. |
12 |
| 62 |
Guts |
When this Pokémon has a major status ailment, its Attack increases by 50%. |
13 |
| 63 |
Marvel Scale |
When this Pokémon has a status condition, its Defense increases by 50%. |
1 |
| 64 |
Liquid Ooze |
When the enemy uses absorbtion moves on this Pokémon, it loses HP instead of gaining. |
4 |
| 65 |
Overgrow |
When this Pokémon's HP is 1/3 its max or lower, its Grass moves do 50% more damage. |
12 |
| 66 |
Blaze |
When this Pokémon's HP is 1/3 its max or lower, its Fire moves do 50% more damage. |
12 |
| 67 |
Torrent |
When this Pokémon's HP is 1/3 its max or lower, its Water moves do 50% more damage. |
12 |
| 68 |
Swarm |
When this Pokémon's HP is 1/3 its max or lower, its Bug moves do 50% more damage. |
12 |
| 69 |
Rock Head |
This Pokémon does not receive any recoil from moves. |
18 |
| 70 |
Drought |
Sunny Day is in effect while this Pokémon is in battle. |
1 |
| 71 |
Arena Trap |
Prevents enemy Pokémon (except Flying Pokémon and Pokémon that can Levitate) from running or being switched out. |
3 |
| 72 |
Vital Spirit |
This Pokémon cannot become Asleep. |
4 |
| 73 |
White Smoke |
This Pokémon's stats cannot be lowered. |
1 |
| 74 |
Pure Power |
This Pokémon's Attack is doubled. |
2 |
| 75 |
Shell Armor |
No moves will critically hit this Pokémon. |
10 |
| 76 |
Air Lock |
Weather does not affect this Pokémon. |
1 |
 |
Name |
Effect |
Pokémon |
| 77 |
Tangled Feet |
This Pokémon's Evasion rises when it's Confused. |
5 |
| 78 |
Motor Drive |
This Pokémon's Speed rises one level when it is struck by an Electric move. |
1 |
| 79 |
Rivalry |
This Pokémon's Attack rises when fighting an enemy of the same gender. |
9 |
| 80 |
Steadfast |
This Pokémon's Speed rises one level when it Flinches. |
4 |
| 81 |
Snow Cloak |
This Pokémon's Evasion rises one level during Hail. |
5 |
| 82 |
Gluttony |
This Pokémon will eat held berries triggered by low HP at 1/2 its max HP rather than 1/4. |
3 |
| 83 |
Anger Point |
This Pokémon's Attack rises to its maximum when it is hit with a critical hit. |
3 |
| 84 |
Unburden |
This Pokémon's Speed rises one level when it uses or loses its held item. |
2 |
| 85 |
Heat Proof |
This Pokémon takes half damage from Fire moves. |
2 |
| 86 |
Simple |
Stat changes are doubled against this Pokémon, although the maximum of six is unchanged. |
3 |
| 87 |
Dry Skin |
This Pokémon gradually loses HP per turn during Sunny Day, and gradually heals during Rain Dance. This Pokémon takes double damage from Fire attacks, but Water attacks heal it for 1/4 its HP. |
4 |
| 88 |
Download |
When this Pokémon enters battle, it raises one level in the Attack stat corresponding to its opponent's weaker Defense stat. |
3 |
| 89 |
Iron Fist |
This Pokémon's Punch moves do 20% more damage. |
1 |
| 90 |
Poison Heal |
This Pokémon regains 1/8 its max HP each turn when it is Poisoned. |
2 |
| 91 |
Adaptability |
Moves with the same type as this Pokémon become more powerful. |
2 |
| 92 |
Skill Link |
This Pokémon always hits five times with 2-to-5-hit moves. |
2 |
| 93 |
Hydration |
This Pokémon is cured of any major status effects during Rain Dance. |
4 |
| 94 |
Solar Power |
This Pokémon's max HP lowers and Special Attack rises one level during Sunny Day. |
3 |
| 95 |
Quick Feet |
This Pokémon's Speed rises one level when it has a major status effect. |
5 |
| 96 |
Normalize |
All of this Pokémon's moves are Normal. |
2 |
| 97 |
Sniper |
This Pokémon inflicts double damage with critical hits. |
7 |
| 98 |
Magic Guard |
This Pokémon is immune to damage not caused directly by an attack. |
3 |
| 99 |
No Guard |
All damage-inflicting moves have 100% Accuracy while this Pokémon is in battle. |
3 |
| 100 |
Stall |
This Pokémon always goes second. |
1 |
| 101 |
Technician |
This Pokémon inflicts 50% more damage with moves that have power of 60 or less. Hidden Power is not affected. |
7 |
| 102 |
Leaf Guard |
This Pokémon is immune to major status effects during Sunny Day. |
6 |
| 103 |
Klutz |
This Pokémon cannot use its held item. |
2 |
| 104 |
Mold Breaker |
Enemy Pokémon cannot prevent attacks with abilities. |
3 |
| 105 |
Super Luck |
This Pokémon has a higher chance to hit critically.. |
3 |
| 106 |
Aftermath |
When this Pokémon is fainted by a contact move, this Pokémon that fainted it takes 1/4 its max HP in damage. |
4 |
| 107 |
Anticipation |
This Pokémon will be aware when an opposing Pokémon with a move that would do super-effective damage against it switches in. |
7 |
| 108 |
Forewarn |
This Pokémon can see its opponent's move with the highest power, or one of them at random in the case of a tie. |
4 |
| 109 |
Unaware |
This Pokémon ignores any of the enemy's stat changes. Speed calculations are unaffected. |
2 |
| 110 |
Tinted Lens |
This Pokémon inflicts double damage with not-very-effective moves. |
4 |
| 111 |
Filter |
This Pokémon takes half damage from super-effective moves. |
2 |
| 112 |
Slow Start |
This Pokémon's Attack and Speed are halved for the first few turns it's in battle. |
1 |
| 113 |
Scrappy |
This Pokémon can hit Ghost Pokémon with Normal and Fighting moves. |
2 |
| 114 |
Storm Drain |
All Water moves are drawn to this Pokémon. |
4 |
| 115 |
Ice Body |
This Pokémon regains HP during Hail. |
5 |
| 116 |
Solid Rock |
This Pokémon takes less damage from super-effective moves. |
2 |
| 117 |
Snow Warning |
Hail is in effect while this Pokémon is in battle. |
2 |
| 118 |
Honey Gather |
This Pokémon picks up a Sweet Honey after battle. |
1 |
| 119 |
Frisk |
This Pokémon can see what enemy Pokémon are holding. |
3 |
| 120 |
Reckless |
Opposing Pokémon take 30% more damage from recoil. |
1 |
| 121 |
Multitype |
This Pokémon changes type and form to match the Plate it holds. |
1 |
| 122 |
Flower Gift |
During Sunny Day, this Pokémon changes form, and both it and its ally's Attack and Special Attack increase by 50%. |
1 |
| 123 |
Bad Dreams |
Enemy Pokémon lose HP every turn they are Sleeping. |
1 |